Opinion on low and high maps.
#1
Opinion on low and high maps.
I just want to know when you guys go out and road tune your car, do you guys just tune the high octane and ignition maps or do you change your low maps too?
#5
also i think evoscan .97 isnt accurate on load calculation. I did a pull with 0 counts of knock i compared it to my map, i just looked at the incraments of 500 on the rpm range. and my load logged to actual rpm and timing? seemed to always be 20% higher then what it should be compared to rpm and timing? The reason why i ask is because it was consistantly 20% higher.
#6
Originally Posted by coolguycooz
also i think evoscan .97 isnt accurate on load calculation.
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#9
Originally Posted by JohnBradley
Ding DIng Ding....yeah its not accurate. I havent used .97 yet because when I downloaded it I got .90 for some reason again. From the log I have seen it seems to cap at 159.37 which oddly enough is the boost load cap.
#13
There is ECU Load, which capped around 160 or so, and then the calculated method which both Evoscan and Mitsulogger are capable of. However if your battery voltage varies a bit in your driving, it can alter the accuracy of the calculations if you use the fixed 14v value.. If thats the case you should interpolate the value for 13.9v or so, it will make it more accurate, or create a new formula which does the interpolation for you. I had forgotten to add the 11v entry when I released v1 of my program so this was an available variable, but you can still do it in the requestID.xml file, very similarly to how Evoscan does it.. that will increase the accuracy significantly.
#14
The RPM airflow method will likely work best.. But you'd have to use unclipped sources for your data (like an XEDE, ECU+, MaftPRO, UTEC)
The good news is its easy enough to post-process any logs for that from those tools..
The good news is its easy enough to post-process any logs for that from those tools..
#15
ok, So in .97 it starts at 100 and counts down, once it counts down to 0 it switches to the lower map on a timer? How long is the timer? Also that seems like a ridiculous amount of knock before switching. If you have to pick up 5 counts to lose 1 point. That means it has to pick up 500 counts of knock before switching over?