PATCH: NLTS + Valet + KnockCEL
#227
Dont wait bro, it's a protection, you don't need to hit the rpm studder in order to shift, it's just there to keep you from damaging the motor. Shift as fast as you can though man.
#228
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that is engine inertia, not much you can do to make it rev down quicker except installing a light flywheel/clutch. with the throttle plate open it lets the engine freewheel a slight bit more. my shifts are quicker than the engine can decel with or w/o nlts anyway. just make your shift let the clutch out and it will catch up real quick.
#230
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Whoa, whoa. You only need one of the xml code files. Which version of ecuflash do you have? That will tell you which XML file you need to use. In your case, use (copy and paste) the code in the XMLcode file that is named "1.30 and below." Its pretty straight forward. And NO, you don't copy that into the evobase, you copy it into your ROM XML, like in my case 70008....throw it in at the end of the file after the last /table and before /rom.
The .bin file is the actual modded ROM. You will have to open this rom in ECUflash after you've modded your XML file and then open the rom you have in your ecu now. You then have to copy EVERYTHING you've changed in your current rom into the modded one and reflash with the modded one now set up for your car.
The .bin file is the actual modded ROM. You will have to open this rom in ECUflash after you've modded your XML file and then open the rom you have in your ecu now. You then have to copy EVERYTHING you've changed in your current rom into the modded one and reflash with the modded one now set up for your car.
I understand now, thanks bruda. I'm going to mess with this when I get home.
#232
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I concur on the bottom clutch switch for NLTS. I road race and often "cover" the clutch pedal in a tight spot where I need to quickly decide what to do. This causes problems when using the top clutch switch. I'm no drag racer so I don't mind sacrificing the split second that it takes for the pedal to travel to the bottom switch, but it sure is agrrevating when I just TOUCH the pedal and the car starts bucking and feeling like it's gonna 'splode! lol
#234
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I concur on the bottom clutch switch for NLTS. I road race and often "cover" the clutch pedal in a tight spot where I need to quickly decide what to do. This causes problems when using the top clutch switch. I'm no drag racer so I don't mind sacrificing the split second that it takes for the pedal to travel to the bottom switch, but it sure is agrrevating when I just TOUCH the pedal and the car starts bucking and feeling like it's gonna 'splode! lol
Also, most of us will never even hit the botton switch when switching. And, the clutch disengages from the engine before the bottom switch is activated, so if you used the bottom switch for NLTS, your RPMS would fly to your normal rev limiter. The same holds true on the way up.
If you logically think about it for a second, you want the NLTS limiter activated for the entire time that your clutch is disengaged from the engine, from the moment of the shift to the moment that the clutch is mated back with the engine. This is what the top clutch switch is for.
sure, maybe if the switch was a just a couple centimeters longer it would help out a couple of people who rest their foot on the clutch, but that is just a habit that you have to break, unless someone finds a way to lengthen that switch.
I know it may be a pain to a couple of people, but believe me, you must use the top switch. It will not work otherwise.
Eric
#240
thanks TTP - I found that bug today
ALL ROMS UPDATED
Hi All,
I have v2'd all the ROM's - fixes the KnockCEL bug that was being talked about - and the above bug by TTP.
Hopefully I didn't make any mistakes in each package - please let me know if you find something
Cheers
Dave
ALL ROMS UPDATED
Hi All,
I have v2'd all the ROM's - fixes the KnockCEL bug that was being talked about - and the above bug by TTP.
Hopefully I didn't make any mistakes in each package - please let me know if you find something
Cheers
Dave