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PATCH: NLTS + Valet + KnockCEL

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Old Oct 6, 2007, 11:08 AM
  #556  
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you have to save all your stuff to his rom and then rename it and use that.... you cant just install the lines to the XML and start running
Old Oct 6, 2007, 11:38 AM
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Originally Posted by grenade
I've got a small problem. Im not %100 sure if I am doing this correctly.

I installed the patch, and everything is showing on the ECUflash.

At the beginning of the MODS section, there's the three mods' that tephra has provided. It shows the three mods, and then the value 65232 or so, in MS..

What is this for? TIA
Anyone got any tips?
Old Oct 6, 2007, 12:09 PM
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bigric just told you
Old Oct 6, 2007, 01:38 PM
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Originally Posted by logic
I can reproduce this pretty consistently at this point: turn on the car, hold in clutch, mash gas, and the car hits the stationary rev limit. Go out on the road, shift using NLTS a few times, come to a stop. Hold in clutch, mash gas, and the car revs quite a bit higher than I'd prefer.
Just to follow up on this, after re-flashing the car, I'm unable to reproduce the problem, so this had to be a local issue.

And, a 500 RPM drop worked great at the track day I just finished.
Old Oct 6, 2007, 02:26 PM
  #560  
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Originally Posted by logic
And, a 500 RPM drop worked great at the track day I just finished.
How'd you do?
Old Oct 6, 2007, 02:38 PM
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It was my first time out with the Evo, and I was fighting with a few fairly obvious problems (all-season tires, terrible pads, loose nut behind the wheel), so I only managed a 1:54 lap (Autobahn Country Club, standing start/"high speed autocross" format), and that was fairly disappointing given the 1:4x times I saw in the early results for similarly-classed cars. Proper tires and some new pads are now on the shopping list, and I need more seat time.

But, NLTS worked great on the straights. It was a bit of a distraction at first, until I got a little more comfortable with it; I'm used to using NLTS on other cars for drag racing, where WOT is the rule, not the exception.
Old Oct 6, 2007, 03:40 PM
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its harder looking at logs at first as my TPS is always 100 the whole way down lol
Old Oct 6, 2007, 03:44 PM
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Originally Posted by bigric09
its harder looking at logs at first as my TPS is always 100 the whole way down lol
Just pay attention to the rpms J
Old Oct 6, 2007, 05:18 PM
  #564  
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IPW will also go to 0 when you shift, so that's an easy indicator of shift point
Old Oct 6, 2007, 06:49 PM
  #565  
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Originally Posted by kreionic
Just pay attention to the rpms J
lol, thanks genius... i was doing that, just took a little getting use to at first.... and judging the 1st thru 2nd part is hard because of the 2 step and then they are so quick. 4th looked good, i pushed it to 25 degrees timing up top... still not knocking. I just picked up some knock during 3rd.

and good call with the IPW, that helped a lot

Last edited by bigric09; Oct 6, 2007 at 06:55 PM.
Old Oct 6, 2007, 07:45 PM
  #566  
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um there is another thread which has the memory addresses for the clutch switch so you can re-MUT them (like 2byte load) and then log when you shift... I think its the thread about No lift to shift - at the very end
Old Oct 6, 2007, 08:21 PM
  #567  
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96420008 UPLOADED
88580014 UPLOADED

Last edited by tephra; Oct 6, 2007 at 08:35 PM.
Old Oct 6, 2007, 09:25 PM
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Great work, I d like to try but...
"can’t open the page “http://www.globalshare.net/evo-mod/n...-v2.zip” because it could not connect to the server “www.globalshare.net”."
Is the server down right now?
I can help you with hosting if needed...
Will be pleased to make donation too, knock and valet should be very usefull for me!
Thanx man!
Old Oct 6, 2007, 09:46 PM
  #569  
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fixed

cheers

ps - I need to go through the thread and mark the tested ones as being tested - sorry just got side tracked

Last edited by tephra; Oct 6, 2007 at 10:41 PM.
Old Oct 6, 2007, 10:56 PM
  #570  
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88590015 - tested and works great..


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