Stat. rev limit with high boost
#1
Newbie
Thread Starter
Stat. rev limit with high boost
I logged my car today with the stationary rev limit set to 6500rpm and at a load site of 190 and I was building low boost … Now what I’m thinking of doing is changing the stationary rev limit load site to something like 10 from 190 and then go to the fuel and timing map and change those sites to let’s say:
Fuel table @ 6500 = 9 AFR @ load site 10 and 20 column (just to be on the safe side) and IGN table @ 6500 = -2 or -5 @ load site 10 and 20
With that, I think we can build some decent boost and most likely we will never hit those sites at normal driving condition … What do you think guys?
Thanks,
Az
Fuel table @ 6500 = 9 AFR @ load site 10 and 20 column (just to be on the safe side) and IGN table @ 6500 = -2 or -5 @ load site 10 and 20
With that, I think we can build some decent boost and most likely we will never hit those sites at normal driving condition … What do you think guys?
Thanks,
Az
#3
Newbie
Thread Starter
<table name="Stationary Rev Load" category="Stationary Limits" address="16e4" type="1D" level="1" scaling="uint16"/>
Check the picture I have attached and the above code .. If you don't already have it .. try it
Check the picture I have attached and the above code .. If you don't already have it .. try it
#5
Newbie
Thread Starter
I can't remember how I came about to that ... it's been a while, anyway, that code or site whatever you want to call it, will allow you to tell the ecu to look up the load site for the stat. rev limit ..
On my map I had it at a load site of 190 and now I want to change it to 10 ... The issue is would you guys think that I would hit those sites at normal driving condition? (ref. pic above)
On my map I had it at a load site of 190 and now I want to change it to 10 ... The issue is would you guys think that I would hit those sites at normal driving condition? (ref. pic above)
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#8
Evolved Member
iTrader: (30)
I covered something similar to this last year that also works (without adding this def). Alter the area that the car sits on when its on the limiter both RPM and Load. I am gonna mess around with this later tonight. I would like to know where that address came from if at all possible...here...aktivematrix...etc.
https://www.evolutionm.net/forums/sh...highlight=step
EDIT- the 16e4 address doesnt work with the USDM IX...unless its sposed to be 199?
https://www.evolutionm.net/forums/sh...highlight=step
EDIT- the 16e4 address doesnt work with the USDM IX...unless its sposed to be 199?
Last edited by JohnBradley; Oct 14, 2007 at 11:11 PM.
#10
Newbie
Thread Starter
I covered something similar to this last year that also works (without adding this def). Alter the area that the car sits on when its on the limiter both RPM and Load. I am gonna mess around with this later tonight. I would like to know where that address came from if at all possible...here...aktivematrix...etc.
https://www.evolutionm.net/forums/sh...highlight=step
EDIT- the 16e4 address doesnt work with the USDM IX...unless its sposed to be 199?
https://www.evolutionm.net/forums/sh...highlight=step
EDIT- the 16e4 address doesnt work with the USDM IX...unless its sposed to be 199?
EDIT: Also try this address "16e6" .. I think this is the upper limit of the stat. rev limit (i.e. cut fuel @ "274a" and cut IGN @ "16e6")
Last edited by aalzuhair; Oct 15, 2007 at 06:27 AM.
#11
Evolved Member
iTrader: (2)
I logged the stationary limit and found that I was in cells 120 - 160. I haven't added the code you mention here, but decreasing timing advance in the 12-160 area of the map does affect the boost reached while using the stationary limiter.
If the method you mention does work it would let me get rid of the odd timing block in the middle of my map that's set up for the stationary limiter.
If the method you mention does work it would let me get rid of the odd timing block in the middle of my map that's set up for the stationary limiter.
#15
Evolved Member
iTrader: (30)
I experimented with as little as -10* of timing in the 140-180 range at 6000 (or wherever I had my limiter set). I tried also taking the timing out in the 0 and 10% columns as well. I eventually got it to make boost, but everytime I would go to race the car it would bog on the launch. On 116 I have seen the normal load cell timing values for the load cell. The only reason I think it drops at all is the knock algorithm. It certainly isnt pulling anything other than fuel that I can tell...well at least on purpose.