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Old Apr 13, 2009, 07:57 PM
  #976  
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I get the tip-in knock with ECUFlash version 1.32 so I doubt its an ECUFlash version error at all.

I've never done the "bit" mods, is there a thread explaining how to add the table for that stuff? I know I heard you guys talking about the FAA bit10 stuff or something but have no clue how you set it up so I can enable/disable them in my ECUFlash version.
Old Apr 13, 2009, 07:59 PM
  #977  
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I will PM you the Periphery Bits
Old Apr 13, 2009, 08:01 PM
  #978  
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blobbits requires EcuFlash 1.34 or above:

Code:
  <table name="ECU Periphery1 (FBA) Bits" category="Periphery" address="fba" type="2D" level="2" scaling="blobbits">
    <table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16">
      <data>bit.15</data>
      <data>bit.14</data>
      <data>bit.13</data>
      <data>bit.12</data>
      <data>bit.11</data>
      <data>bit.10</data>
      <data>bit.9</data>
      <data>bit.8</data>
      <data>bit.7</data>
      <data>bit.6</data>
      <data>bit.5</data>
      <data>bit.4</data>
      <data>bit.3</data>
      <data>bit.2</data>
      <data>bit.1</data>
      <data>bit.0: Lean Spool</data>
    </table>
  </table>
Then use + or - in EcuFlash to toggle the bits...
Old Apr 13, 2009, 08:03 PM
  #979  
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Originally Posted by Jack_of_Trades
I get the tip-in knock with ECUFlash version 1.32 so I doubt its an ECUFlash version error at all.

I've never done the "bit" mods, is there a thread explaining how to add the table for that stuff? I know I heard you guys talking about the FAA bit10 stuff or something but have no clue how you set it up so I can enable/disable them in my ECUFlash version.
PM Sent
Old Apr 13, 2009, 08:21 PM
  #980  
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I added it it all to my evo7base.xml file but now it keeps giving me a tag mismatch error for the </rom> line. Is there a specific spot in the file I'm supposed to paste all of that code Appauldd?


Code:
<scaling name="blobbits" storagetype="bloblist" storagebits="1">
	<data name="0" value="00"/>
	<data name="1" value="01"/>
                    </scaling>

	<table name="ECU Periphery00 Hex" category="Periphery" address="f9a" type="1D" level="2" scaling="Hex16"/>

	<table name="ECU Periphery0 Hex" category="Periphery" address="faa" type="1D" level="2" scaling="Hex16"/>

	<table name="ECU Periphery1 Hex" category="Periphery" address="fba" type="1D" level="2" scaling="Hex16"/>

	<table name="ECU Periphery2 Hex" category="Periphery" address="fca" type="1D" level="2" scaling="Hex16"/>

	<table name="ECU Periphery3 Hex" category="Periphery" address="fda" type="1D" level="2" scaling="Hex16"/>

	<table name="ECU Periphery4 Hex" category="Periphery" address="fea" type="1D" level="2" scaling="Hex16"/>

	<table name="ECU Periphery00 (F9A) Bits" category="Periphery" address="f9a" type="2D" level="2" scaling="blobbits">
	<table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16">
	<data>bit.15</data>
	<data>bit.14</data>
	<data>bit.13</data>
	<data>bit.12</data>
	<data>bit.11</data>
	<data>bit.10</data>
	<data>bit.9</data>
	<data>bit.8</data>
	<data>bit.7</data>
	<data>bit.6</data>
	<data>bit.5</data>
	<data>bit.4</data>
	<data>bit.3</data>
	<data>bit.2</data>
	<data>bit.1</data>
	<data>bit.0</data>
	</table>
	</table>

	<table name="ECU Periphery0 (FAA) Bits" category="Periphery" address="faa" type="2D" level="2" scaling="blobbits">
	<table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16">
	<data>bit.15</data>
	<data>bit.14</data>
	<data>bit.13</data>
	<data>bit.12</data>
	<data>bit.11</data>
	<data>bit.10</data>
	<data>bit.9</data>
	<data>bit.8</data>
	<data>bit.7</data>
	<data>bit.6</data>
	<data>bit.5</data>
	<data>bit.4</data>
	<data>bit.3</data>
	<data>bit.2</data>
	<data>bit.1</data>
	<data>bit.0</data>
	</table>
	</table>

	<table name="ECU Periphery1 (FBA) Bits" category="Periphery" address="fba" type="2D" level="2" scaling="blobbits">
	<table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16">
	<data>bit.15</data>
	<data>bit.14</data>
	<data>bit.13</data>
	<data>bit.12</data>
	<data>bit.11</data>
	<data>bit.10</data>
	<data>bit.9</data>
	<data>bit.8</data>
	<data>bit.7</data>
	<data>bit.6</data>
	<data>bit.5</data>
	<data>bit.4</data>
	<data>bit.3</data>
	<data>bit.2</data>
	<data>bit.1</data>
	<data>bit.0</data>
	</table>
	</table>

	<table name="ECU Periphery2 (FCA) Bits" category="Periphery" address="fca" type="2D" level="2" scaling="blobbits">
	<table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16">
	<data>bit.15</data>
	<data>bit.14</data>
	<data>bit.13</data>
	<data>bit.12</data>
	<data>bit.11</data>
	<data>bit.10</data>
	<data>bit.9</data>
	<data>bit.8</data>
	<data>bit.7</data>
	<data>bit.6</data>
	<data>bit.5</data>
	<data>bit.4</data>
	<data>bit.3</data>
	<data>bit.2</data>
	<data>bit.1</data>
	<data>bit.0</data>
	</table>
	</table>

	<table name="ECU Periphery3 (FDA) Bits" category="Periphery" address="fda" type="2D" level="2" scaling="blobbits">
	<table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16">
	<data>bit.15</data>
	<data>bit.14</data>
	<data>bit.13</data>
	<data>bit.12</data>
	<data>bit.11</data>
	<data>bit.10</data>
	<data>bit.9</data>
	<data>bit.8</data>
	<data>bit.7</data>
	<data>bit.6</data>
	<data>bit.5</data>
	<data>bit.4</data>
	<data>bit.3</data>
	<data>bit.2</data>
	<data>bit.1</data>
	<data>bit.0</data>
	</table>
	</table>

	<table name="ECU Periphery4 (FEA) Bits" category="Periphery" address="fea" type="2D" level="2" scaling="blobbits">
	<table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16">
	<data>bit.15</data>
	<data>bit.14</data>
	<data>bit.13</data>
	<data>bit.12</data>
	<data>bit.11</data>
	<data>bit.10</data>
	<data>bit.9</data>
	<data>bit.8</data>
	<data>bit.7</data>
	<data>bit.6</data>
	<data>bit.5</data>
	<data>bit.4</data>
	<data>bit.3</data>
	<data>bit.2</data>
	<data>bit.1</data>
	<data>bit.0</data>
	</table>
	</table>

Last edited by Jack_of_Trades; Apr 13, 2009 at 08:29 PM.
Old Apr 13, 2009, 08:27 PM
  #981  
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Add this....

</scaling>

to the line after the

<data name="1" value="01"/>
Old Apr 13, 2009, 08:28 PM
  #982  
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Thanks man.

So none of this even will work with version 1.32 even if I add this stuff to my XML?

Some bits say "no match"

Last edited by Jack_of_Trades; Apr 13, 2009 at 08:32 PM.
Old Apr 13, 2009, 08:41 PM
  #983  
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Unfortunately you have to use the newer version. I am using v2.41.

I put the blobbits scaling at the bottom of the scalings listing at the top protion of the xml

The rest of the periphery bits I added to the bottom of the xml

Last edited by Appauldd; Apr 13, 2009 at 08:44 PM.
Old Apr 14, 2009, 01:12 AM
  #984  
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hey guys i saw the mod a while back but never got around to do it....i was wondering with all these new updates what are all the things this mod can do...thanx in advanced and good work.
Old Apr 15, 2009, 08:37 PM
  #985  
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Jack, has this fixed your knock issue's?
Old Apr 15, 2009, 08:59 PM
  #986  
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Still toying with it and it seemed to help a bit but I was also messing with some periphery bits at the same time. I had FAA bit 0 disabled and forgot it would advance my cruising timing so I was getting a ton of 3k rpm/80-100 load knock so I'm gonna enable it again and give it a shot. I might diasable the EGR timing advance periphery and see if that helps. I think my issue is the drastic change in timing as I ramp up from 80 to 300 load in the 3k-3.5k rpm area.
Old Apr 16, 2009, 07:26 AM
  #987  
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tephra... you have PM...
Old Apr 16, 2009, 04:32 PM
  #988  
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Sorry Zeus - I did forget

I will respond today
Old Apr 16, 2009, 06:05 PM
  #989  
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Originally Posted by tephra
0xFBA bit 0 (ie last bit) is leanspool enable/disable, 1 for enable, 0 for disable.

I would set your:
LeanSpool Enable=48 (address = 1681)
LeanSpoolDisable=48 (address = 1685)
BoostEnhancement (anti-lag) START RPM= 1500 (address = 1680)
BoostEnhancement (anti-lag) STOP RPM= 1500 (address = 1682)

All back to stock.

THEN DELETE
BoostEnhancement (anti-lag) START RPM= 1500 (address = 1680)
BoostEnhancement (anti-lag) STOP RPM= 1500 (address = 1682)

FROM YOUR XML AS THEY ARE WRONG... probably causing your knock :P hehe
So yeah, I think this fixed my problem. I'm not getting my hopes up, but it looks good so far. Thanks once again tephra.

Of course just by typing this I am doomed !

Last edited by SWOLN; Apr 16, 2009 at 06:18 PM.
Old Apr 16, 2009, 06:13 PM
  #990  
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coolo - looks like people were getting stung by very very old instructions on leanspool...


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