TephraMOD V5.10
#976
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I get the tip-in knock with ECUFlash version 1.32 so I doubt its an ECUFlash version error at all.
I've never done the "bit" mods, is there a thread explaining how to add the table for that stuff? I know I heard you guys talking about the FAA bit10 stuff or something but have no clue how you set it up so I can enable/disable them in my ECUFlash version.
I've never done the "bit" mods, is there a thread explaining how to add the table for that stuff? I know I heard you guys talking about the FAA bit10 stuff or something but have no clue how you set it up so I can enable/disable them in my ECUFlash version.
#978
blobbits requires EcuFlash 1.34 or above:
Then use + or - in EcuFlash to toggle the bits...
Code:
<table name="ECU Periphery1 (FBA) Bits" category="Periphery" address="fba" type="2D" level="2" scaling="blobbits"> <table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16"> <data>bit.15</data> <data>bit.14</data> <data>bit.13</data> <data>bit.12</data> <data>bit.11</data> <data>bit.10</data> <data>bit.9</data> <data>bit.8</data> <data>bit.7</data> <data>bit.6</data> <data>bit.5</data> <data>bit.4</data> <data>bit.3</data> <data>bit.2</data> <data>bit.1</data> <data>bit.0: Lean Spool</data> </table> </table>
#979
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I get the tip-in knock with ECUFlash version 1.32 so I doubt its an ECUFlash version error at all.
I've never done the "bit" mods, is there a thread explaining how to add the table for that stuff? I know I heard you guys talking about the FAA bit10 stuff or something but have no clue how you set it up so I can enable/disable them in my ECUFlash version.
I've never done the "bit" mods, is there a thread explaining how to add the table for that stuff? I know I heard you guys talking about the FAA bit10 stuff or something but have no clue how you set it up so I can enable/disable them in my ECUFlash version.
#980
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I added it it all to my evo7base.xml file but now it keeps giving me a tag mismatch error for the </rom> line. Is there a specific spot in the file I'm supposed to paste all of that code Appauldd?
Code:
<scaling name="blobbits" storagetype="bloblist" storagebits="1"> <data name="0" value="00"/> <data name="1" value="01"/> </scaling> <table name="ECU Periphery00 Hex" category="Periphery" address="f9a" type="1D" level="2" scaling="Hex16"/> <table name="ECU Periphery0 Hex" category="Periphery" address="faa" type="1D" level="2" scaling="Hex16"/> <table name="ECU Periphery1 Hex" category="Periphery" address="fba" type="1D" level="2" scaling="Hex16"/> <table name="ECU Periphery2 Hex" category="Periphery" address="fca" type="1D" level="2" scaling="Hex16"/> <table name="ECU Periphery3 Hex" category="Periphery" address="fda" type="1D" level="2" scaling="Hex16"/> <table name="ECU Periphery4 Hex" category="Periphery" address="fea" type="1D" level="2" scaling="Hex16"/> <table name="ECU Periphery00 (F9A) Bits" category="Periphery" address="f9a" type="2D" level="2" scaling="blobbits"> <table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16"> <data>bit.15</data> <data>bit.14</data> <data>bit.13</data> <data>bit.12</data> <data>bit.11</data> <data>bit.10</data> <data>bit.9</data> <data>bit.8</data> <data>bit.7</data> <data>bit.6</data> <data>bit.5</data> <data>bit.4</data> <data>bit.3</data> <data>bit.2</data> <data>bit.1</data> <data>bit.0</data> </table> </table> <table name="ECU Periphery0 (FAA) Bits" category="Periphery" address="faa" type="2D" level="2" scaling="blobbits"> <table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16"> <data>bit.15</data> <data>bit.14</data> <data>bit.13</data> <data>bit.12</data> <data>bit.11</data> <data>bit.10</data> <data>bit.9</data> <data>bit.8</data> <data>bit.7</data> <data>bit.6</data> <data>bit.5</data> <data>bit.4</data> <data>bit.3</data> <data>bit.2</data> <data>bit.1</data> <data>bit.0</data> </table> </table> <table name="ECU Periphery1 (FBA) Bits" category="Periphery" address="fba" type="2D" level="2" scaling="blobbits"> <table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16"> <data>bit.15</data> <data>bit.14</data> <data>bit.13</data> <data>bit.12</data> <data>bit.11</data> <data>bit.10</data> <data>bit.9</data> <data>bit.8</data> <data>bit.7</data> <data>bit.6</data> <data>bit.5</data> <data>bit.4</data> <data>bit.3</data> <data>bit.2</data> <data>bit.1</data> <data>bit.0</data> </table> </table> <table name="ECU Periphery2 (FCA) Bits" category="Periphery" address="fca" type="2D" level="2" scaling="blobbits"> <table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16"> <data>bit.15</data> <data>bit.14</data> <data>bit.13</data> <data>bit.12</data> <data>bit.11</data> <data>bit.10</data> <data>bit.9</data> <data>bit.8</data> <data>bit.7</data> <data>bit.6</data> <data>bit.5</data> <data>bit.4</data> <data>bit.3</data> <data>bit.2</data> <data>bit.1</data> <data>bit.0</data> </table> </table> <table name="ECU Periphery3 (FDA) Bits" category="Periphery" address="fda" type="2D" level="2" scaling="blobbits"> <table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16"> <data>bit.15</data> <data>bit.14</data> <data>bit.13</data> <data>bit.12</data> <data>bit.11</data> <data>bit.10</data> <data>bit.9</data> <data>bit.8</data> <data>bit.7</data> <data>bit.6</data> <data>bit.5</data> <data>bit.4</data> <data>bit.3</data> <data>bit.2</data> <data>bit.1</data> <data>bit.0</data> </table> </table> <table name="ECU Periphery4 (FEA) Bits" category="Periphery" address="fea" type="2D" level="2" scaling="blobbits"> <table name="Periphery Bit Number" type="Static Y Axis" flipy="true" elements="16"> <data>bit.15</data> <data>bit.14</data> <data>bit.13</data> <data>bit.12</data> <data>bit.11</data> <data>bit.10</data> <data>bit.9</data> <data>bit.8</data> <data>bit.7</data> <data>bit.6</data> <data>bit.5</data> <data>bit.4</data> <data>bit.3</data> <data>bit.2</data> <data>bit.1</data> <data>bit.0</data> </table> </table>
Last edited by Jack_of_Trades; Apr 13, 2009 at 08:29 PM.
#983
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Unfortunately you have to use the newer version. I am using v2.41.
I put the blobbits scaling at the bottom of the scalings listing at the top protion of the xml
The rest of the periphery bits I added to the bottom of the xml
I put the blobbits scaling at the bottom of the scalings listing at the top protion of the xml
The rest of the periphery bits I added to the bottom of the xml
Last edited by Appauldd; Apr 13, 2009 at 08:44 PM.
#986
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iTrader: (17)
Still toying with it and it seemed to help a bit but I was also messing with some periphery bits at the same time. I had FAA bit 0 disabled and forgot it would advance my cruising timing so I was getting a ton of 3k rpm/80-100 load knock so I'm gonna enable it again and give it a shot. I might diasable the EGR timing advance periphery and see if that helps. I think my issue is the drastic change in timing as I ramp up from 80 to 300 load in the 3k-3.5k rpm area.
#989
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iTrader: (6)
0xFBA bit 0 (ie last bit) is leanspool enable/disable, 1 for enable, 0 for disable.
I would set your:
LeanSpool Enable=48 (address = 1681)
LeanSpoolDisable=48 (address = 1685)
BoostEnhancement (anti-lag) START RPM= 1500 (address = 1680)
BoostEnhancement (anti-lag) STOP RPM= 1500 (address = 1682)
All back to stock.
THEN DELETE
BoostEnhancement (anti-lag) START RPM= 1500 (address = 1680)
BoostEnhancement (anti-lag) STOP RPM= 1500 (address = 1682)
FROM YOUR XML AS THEY ARE WRONG... probably causing your knock :P hehe
I would set your:
LeanSpool Enable=48 (address = 1681)
LeanSpoolDisable=48 (address = 1685)
BoostEnhancement (anti-lag) START RPM= 1500 (address = 1680)
BoostEnhancement (anti-lag) STOP RPM= 1500 (address = 1682)
All back to stock.
THEN DELETE
BoostEnhancement (anti-lag) START RPM= 1500 (address = 1680)
BoostEnhancement (anti-lag) STOP RPM= 1500 (address = 1682)
FROM YOUR XML AS THEY ARE WRONG... probably causing your knock :P hehe
Of course just by typing this I am doomed !
Last edited by SWOLN; Apr 16, 2009 at 06:18 PM.