Notices
ECU Flash

Smoothing your tune with graphing

Thread Tools
 
Search this Thread
 
Old Aug 14, 2008 | 07:25 PM
  #76  
Darwinn's Avatar
Newbie
iTrader: (6)
 
Joined: Apr 2006
Posts: 77
Likes: 0
From: Moscow, Russia
Jumperalex You are the MAN. Thanks!
Old Aug 14, 2008 | 08:12 PM
  #77  
Evoryder's Avatar
Evolved Member
iTrader: (55)
 
Joined: Apr 2004
Posts: 7,383
Likes: 10
From: ☼ Florida ☼
Great thread, will experiment. Spreadsheet program works great too.
Old Aug 14, 2008 | 10:16 PM
  #78  
Evoryder's Avatar
Evolved Member
iTrader: (55)
 
Joined: Apr 2004
Posts: 7,383
Likes: 10
From: ☼ Florida ☼
So I spent about 1.5 hours on this ...thanks to jumperalex with the excel file he provided, saved me an additional 1.5 hours of smoothing.

Car pulls so smooth! Low rpm is much smoother, less aggressive and like others have said, the transition(even with 100%meth) is seamless.

Didn't really have a knock issue, used to have occasional 1-2 counts. After 30 mins of logging, 1 count was the most I could muster.

Just want to thank Jamie again for this post. I upgraded to the latest version of Ecuflash this morning, almost making myself late getting ready for work

Here's my contribution:



(out of 5 )

I'm not done messing with my maps.
Old Aug 15, 2008 | 01:30 PM
  #79  
LostSolVTEC's Avatar
Evolving Member
iTrader: (3)
 
Joined: Jan 2004
Posts: 163
Likes: 0
did mine during work today haha, "she's like BUTTAA!"

Old Aug 15, 2008 | 02:01 PM
  #80  
Vivid Racing's Avatar
Former Sponsor
iTrader: (98)
 
Joined: Feb 2003
Posts: 4,260
Likes: 2
From: Gilbert, AZ
Originally Posted by Evoryder
So I spent about 1.5 hours on this ...thanks to jumperalex with the excel file he provided, saved me an additional 1.5 hours of smoothing.

Car pulls so smooth! Low rpm is much smoother, less aggressive and like others have said, the transition(even with 100%meth) is seamless.

Didn't really have a knock issue, used to have occasional 1-2 counts. After 30 mins of logging, 1 count was the most I could muster.

Just want to thank Jamie again for this post. I upgraded to the latest version of Ecuflash this morning, almost making myself late getting ready for work

Here's my contribution:



(out of 5 )

I'm not done messing with my maps.


I know you said your not done yet, but it sure seems that you lost a lot of mid range timing. Seems a lot smoother but that a lot was lost. You may not see a loss in power or drivability but you will see you fuel economy suck. Look at your before map, and the post above mine, his map then, compare to your after map... seems a lot lower especially with meth. Just saying what I can see. Good luck Smoothin!

Last edited by Vivid Racing; Aug 15, 2008 at 02:05 PM.
Old Aug 15, 2008 | 03:02 PM
  #81  
l2r99gst's Avatar
Evolved Member
iTrader: (2)
 
Joined: Mar 2004
Posts: 3,499
Likes: 4
From: CA
Originally Posted by VividRacing.com
I know you said your not done yet, but it sure seems that you lost a lot of mid range timing.
I think his graphs are just deceiving because the scale is different between the two.
Old Aug 15, 2008 | 03:14 PM
  #82  
Vivid Racing's Avatar
Former Sponsor
iTrader: (98)
 
Joined: Feb 2003
Posts: 4,260
Likes: 2
From: Gilbert, AZ
Originally Posted by l2r99gst
I think his graphs are just deceiving because the scale is different between the two.
No they are the same. Notice he was at 20* at 7k before and closer to 15* at 7k after.... Same scailing just lost a lot of timing.
Old Aug 15, 2008 | 04:19 PM
  #83  
l2r99gst's Avatar
Evolved Member
iTrader: (2)
 
Joined: Mar 2004
Posts: 3,499
Likes: 4
From: CA
Originally Posted by VividRacing.com
No they are the same. Notice he was at 20* at 7k before and closer to 15* at 7k after.... Same scailing just lost a lot of timing.
Yes, that one point was smoothed down. But, what I am saying that his timing map before is scaled from -10 to 35 whereas the after is from 5 to 35. So, the map as a whole looks a lot lower and seems to have lost timing because of the 15 degrees difference in scaling.
Old Aug 15, 2008 | 04:58 PM
  #84  
Vivid Racing's Avatar
Former Sponsor
iTrader: (98)
 
Joined: Feb 2003
Posts: 4,260
Likes: 2
From: Gilbert, AZ
^^^ I could see that, and wont discredit that it has an effect on the view of the graph but still it has lowered his midrange timing several degrees which can greatly effect MPG and performance.
Old Aug 15, 2008 | 06:23 PM
  #85  
Evoryder's Avatar
Evolved Member
iTrader: (55)
 
Joined: Apr 2004
Posts: 7,383
Likes: 10
From: ☼ Florida ☼
Originally Posted by VividRacing.com
^^^ I could see that, and wont discredit that it has an effect on the view of the graph but still it has lowered his midrange timing several degrees which can greatly effect MPG and performance.
Thanks for the advice, however, i took at the most 2 degrees in certain areas...mid range is the pretty much the same.
l2r99gst is right, scaling is diff so it's throwing you off. Anywhere that timing was reduced I leaned out fuel to compensate.
Old Aug 15, 2008 | 07:06 PM
  #86  
Jim in Tucson's Avatar
Evolved Member
iTrader: (3)
 
Joined: Oct 2006
Posts: 1,480
Likes: 1
From: Tucson, Arizona, USA
Originally Posted by Jumperalex
Ok I worked out a very basic autosmoothing version.
Question: When tuning do I make further changes to the smoothed map, then re-smooth, etc. Or, do I make changes to the raw data map and then run it through the smoother worksheet?

Not sure my question is making sense???

Old Aug 15, 2008 | 07:22 PM
  #87  
Evoryder's Avatar
Evolved Member
iTrader: (55)
 
Joined: Apr 2004
Posts: 7,383
Likes: 10
From: ☼ Florida ☼
Originally Posted by Jim in Tucson
Question: When tuning do I make further changes to the smoothed map, then re-smooth, etc. Or, do I make changes to the raw data map and then run it through the smoother worksheet?

Not sure my question is making sense???

Question was a little off, I do get hte gist of what you're saying. Short answer, is yes. But you still have to log and rework it.

The autosmooth feature needs fine tweaking but it does the majority of the work for you.
Old Aug 15, 2008 | 08:35 PM
  #88  
Jumperalex's Avatar
Evolving Member
 
Joined: Sep 2004
Posts: 413
Likes: 3
From: Alexandria VA
Auto-smoothing v.2

Ok guys here is version 2.

With the fuel map you can now:

- Limit the amount of smoothing in the Leaner/Richer direction. I found it helpful to keep from over smoothing areas that are really steep but don't need smoothing. Especially around 2500-3500 rpm where there is a lean region extending to high loads. Too much smoothing really richens that up when I don't think it should be unless you are tweaking the whole map at once.

- Prevent smoothing from occurring in the cruise "stoichiometric plateau". This mostly impacts the edges where the averaging was enriching the edge of the plateau. You also have the ability to identify additional cells to be exempt from smoothing by placing a 1 into that cells location in the appropriate table. The feature can be toggled on/off to see the impact.

- Scale the entire fuel table richer or leaner to include going leaner than 14.7 (x=128) for those running ethanol.

- Set global rich/lean limits ... again beyond 14.7.

- If your screen resolution is at least 1280x1024 then you can see, all at once: stock, modified, and smoothed map, all three of their contour maps, and the 3D maps for the modified and smoothed maps.

All manipulations are done using quantized ECU values since that is actually what is changing even in ECUflash. That means the limits and the scaling are all done in integer values. The global rich/lean limits work the same way but I scaled the value to let you see it in AFR. In this case a negative number means leaner and a positive number means richer.

The basic smoothing mechanism is the same. I'm still debating a more statistically robust smoothing method, but frankly it doesn't seem much worth the time. I am tempted to play around with only using vertical and horizontal cells for averaging instead of using all cells surrounding the target cell, but for now I'm happy with what its doing.

I might do the same thing with the timing maps. Shouldn't be nearly as hard since I know what I want and I don't have to deal with converting to and from quantized values.
Attached Files

Last edited by Jumperalex; Aug 15, 2008 at 08:42 PM.
Old Aug 15, 2008 | 08:41 PM
  #89  
Jumperalex's Avatar
Evolving Member
 
Joined: Sep 2004
Posts: 413
Likes: 3
From: Alexandria VA
Jim ... well using my handy dandy spreadsheet makes it easy to keep making changes to the unsmoothed map until you see the result, in a smoothed version, that you want. Taht being said, if you know a specific cell that needs to be changed without changing any others, then do it after smoothing.

Also, there is nothing that stops someone from copy and pasting (paste special|value) the smoothed values back into the middle table to further smooth. It gives a different effect than just than just eliminating my smoothing limits because it effectively expands the number of cells used to create the average for any given cell.
Old Aug 15, 2008 | 10:47 PM
  #90  
Jim in Tucson's Avatar
Evolved Member
iTrader: (3)
 
Joined: Oct 2006
Posts: 1,480
Likes: 1
From: Tucson, Arizona, USA
Originally Posted by Jumperalex
Jim ... well using my handy dandy spreadsheet makes it easy to keep making changes to the unsmoothed map until you see the result, in a smoothed version, that you want. Taht being said, if you know a specific cell that needs to be changed without changing any others, then do it after smoothing.

Also, there is nothing that stops someone from copy and pasting (paste special|value) the smoothed values back into the middle table to further smooth. It gives a different effect than just than just eliminating my smoothing limits because it effectively expands the number of cells used to create the average for any given cell.
Got it thanks!

WOW! ver 2 looks even better.



Quick Reply: Smoothing your tune with graphing



All times are GMT -7. The time now is 07:42 PM.