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fed up with knock control

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Old Nov 11, 2008, 11:17 AM
  #301  
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Yeah I've heard about cars stalling when harleys pass them. I'll be honest, I haven't had my evo in many loud situations. The DSM though, I can bang on the block with a hammer and all is fine, actually I can do that on my Evo as well and it won't stall. Go figure.........
Old Nov 11, 2008, 11:19 AM
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it doesnt have to do with the block. With the car at idle just knock on the maf or the airbox and you will know what we are talking about.
Old Nov 11, 2008, 11:29 AM
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I have had it happen a couple times with harley's in front of me or near me....also big loud commerical trucks too......its actually kinda funny.
Old Nov 11, 2008, 11:33 AM
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Originally Posted by travman
I have had it happen a couple times with harley's in front of me or near me....also big loud commerical trucks too......its actually kinda funny.
MAF Trans FTW!!!
Old Nov 11, 2008, 11:57 AM
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Originally Posted by phenem
MAF Trans FTW!!!
maybe someday......more important things like a clutch need purchased, e85 might be the death of my stocker.
Old Nov 11, 2008, 12:27 PM
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Originally Posted by MR Turco
it doesnt have to do with the block. With the car at idle just knock on the maf or the airbox and you will know what we are talking about.
I was just saying that because honki24 stated that my point about the car not pulling timing due to knock at idle is untrue.
Old Nov 11, 2008, 12:50 PM
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I am definitely no newbie, but I found this interesting. I still find it hard to believe the knock sum is interpretted first, and then from that the timing is pulled. From my experience the knock sum is just a reported amount of knock for the tuner or tech to see, and it is based off the amount of timing that is pulled.

The point of my post was to think about what knock sum is actually reporting. If it is directly showing us the amount of knock, then why is there a decay function? The process is easy to understand... engine knocks, knock sum reports it and timing is pulled, knock stops , retarded timing decays back to normal. If it is meant to show the amount of knock present, why is knock sum decayed when the knock has already stopped? I understand completely the timing needing to be decayed, but I dont understand why reported knock sum reflects this unless it is based off the timing values.

On another side note, has anyone ever found if the ecu will use fractions of a degree of timing? i.e. will 1 knock sum pull 1/3 of a degree but we just dont see it in the logging? Or is there an interpolation between two map points that are 1 degree apart? I doubt it does but I am interested if anyone has seen anything to the contrary.
Old Nov 11, 2008, 08:12 PM
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I am with you mattjin. The knock sum is really a timing retard value, and it decays from there.

The DSMLink guys have been logging knock retard from the beginning and that is where I got my 3 counts per 1* of timing rule. It's actually a fraction of 255, but I forgot the exact number. I could look through the DSMLink forums, as it was years ago since I read that post.

I do recall in that post them talking about fractions of a degree able to be pulled as well, but don't quote me on that. I'm just going off of my memory.

EDIT: Here are some responses to a post I found on the DSMLink forums when someone asked about knock counts and timing retard and how it differed from other loggers, since most use knock sum and the DSMLink guys always knew it was knock retard. The replies were from twdorris and dmertz, the DSMLink creators:

twdorris:
There is nothing different in DSMLink related to how much timing retard is associated with the raw "knock count" variable. You are misinterpretting something somewhere. TMO called the knock retard value a "count" presumably because at the time they were not aware of its true usage. It *is* a timing retard value. As soon as you see any knock "count" you're getting timing retard. You're just not getting very much at 0-3 counts. Probably not enough to even distinguish in a TMO type datalog. DSMLink just displays that "count" as what it really is...some fractional number of degrees of retard applied to ignition advance. Multiply "counts" by about 0.35 to get the number of degrees of retard you're really seeing.
dmertz:
This loggable value translates directly into degrees of timing retard, as previously stated, whenever the engine is operating above the thresholds configurable in DSMLink. Any statements that say that the ignition timing is not directly affected by the TMO "knock count"/DSMLink KnockRetard value are incorrect. The "knock count" value is directly and unconditionally applied to the ignition timing; the code for this that I am looking at is quite simple. If a log shows a non-zero knock count, the ignition timing in degrees has been retarded by that value divided by 3.2.
and further down in same thread, posted by twdorris again:
Knock "counts" as Todd Day called them back in the day IS ignition retard. Multiply knock "counts" by 90 then divide by 256 and you have the number of degrees pulled from ignition.

Eric

Last edited by l2r99gst; Nov 11, 2008 at 08:31 PM.
Old Nov 12, 2008, 05:10 AM
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Originally Posted by l2r99gst
I am with you mattjin. The knock sum is really a timing retard value, and it decays from there.

The DSMLink guys have been logging knock retard from the beginning and that is where I got my 3 counts per 1* of timing rule. It's actually a fraction of 255, but I forgot the exact number. I could look through the DSMLink forums, as it was years ago since I read that post.

I do recall in that post them talking about fractions of a degree able to be pulled as well, but don't quote me on that. I'm just going off of my memory.

EDIT: Here are some responses to a post I found on the DSMLink forums when someone asked about knock counts and timing retard and how it differed from other loggers, since most use knock sum and the DSMLink guys always knew it was knock retard. The replies were from twdorris and dmertz, the DSMLink creators:

twdorris:


dmertz:


and further down in same thread, posted by twdorris again:



Eric
Very good info.


As for the stalling at idle issue, I'll look into that. I'll grab my MAS and shake it at idle sometime... I know I've seen knock when my car shut down though. Unfortunately I can't find a log amongst my millions.
Old Nov 12, 2008, 02:16 PM
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Originally Posted by Mattjin
I am definitely no newbie, but I found this interesting. I still find it hard to believe the knock sum is interpretted first, and then from that the timing is pulled. From my experience the knock sum is just a reported amount of knock for the tuner or tech to see, and it is based off the amount of timing that is pulled.

The point of my post was to think about what knock sum is actually reporting. If it is directly showing us the amount of knock, then why is there a decay function? The process is easy to understand... engine knocks, knock sum reports it and timing is pulled, knock stops , retarded timing decays back to normal. If it is meant to show the amount of knock present, why is knock sum decayed when the knock has already stopped? I understand completely the timing needing to be decayed, but I dont understand why reported knock sum reflects this unless it is based off the timing values.

On another side note, has anyone ever found if the ecu will use fractions of a degree of timing? i.e. will 1 knock sum pull 1/3 of a degree but we just dont see it in the logging? Or is there an interpolation between two map points that are 1 degree apart? I doubt it does but I am interested if anyone has seen anything to the contrary.
In a DSM you can log a "raw" knock value before the decay is added in. To further compound things, I did a modification to my DSM where it would read knock but NOT pull timing. If knock was a way to look at timing pull, and my car wasn't pulling timing, how was I getting 43 counts of knock? PM me if you'd like me to dig up the log. Also on a 9 it will sometimes pull 1 degree per count of knock. On other portions of the map it won't pull 1 degree till about 3 counts of knock.
Old Nov 12, 2008, 03:20 PM
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Originally Posted by dan l
Yeah I've heard about cars stalling when harleys pass them. I'll be honest, I haven't had my evo in many loud situations. The DSM though, I can bang on the block with a hammer and all is fine, actually I can do that on my Evo as well and it won't stall. Go figure.........
Crazy, I was planning to make a post about this but the audible sound vibrations moving the MAF sensor makes sense.

My car has been particularly sensitive to this since I got it. Some people I talked to at AMS said they hadn't heard of this issue, so I was flipping trying to think of what it could be.

A week or so ago I had a bike ride by me while I was waiting for a light... the guy was literally 1 lane, 2 turn lanes, and a wide (2.5+lane) median away from me and I got the idle dip!

That is probably the worst case, but at the track my car has noticeably done it since it was stock, so I didn't think it was modification related. I don't even want to run near the big crazy slicked up V8s anymore because I imagine they are pwning me at launch. I do get the dip with almost anybody revving next to me though.. evos, hondas, even had a grand prix with a smallish exhaust leak drive by with a lane between us the other day and got it also.
Old Nov 13, 2008, 07:09 AM
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lol yeah, stalling on the grid is fun.
Old Nov 14, 2008, 04:46 AM
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So... 1 week of testing is plenty. Public beta!!!!
Old Nov 15, 2008, 10:51 PM
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OP... did you do any testing on your 2.3 yet?
Old Nov 16, 2008, 02:24 AM
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One thing I just noticed is that the Max Knock Sum Routine adjustment is in the same subroutine as the ignition coil charge time calculations. So this would tend to mean, without digging deep enough to send me insane, that the knock retard is applied at the very very end of the calculations. I also wonder if charge time is reduced during knock to help lower the chance for full combustion.

I am interested in how I can get a ahold of the DSM Link software and a solid definition?


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