TephraMOD V6 - testing!
#1066
#1067
Adding that to the end of the evo7base.xml is a work around. What you really need is to upgrade to at least 1.41 or the latest version of ECUFlash. If you are not on the latest version that XML will not be there, hence why it can't find it. You renaming it was a temporary fix but I don't know what kind of other issues (maybe like you are having now) that it will present in the future. Upgrade to the latest version, copy in the provided XML and you should be good.
I am not knocking you are trying to be mean, but honestly this is testing and for people that really know their way around the ROM / XML enviornment. Based on your questions and some of the answers you are giving I can tell you really don't know your way around this type of testing. I would be very careful if I were you playing with other cars, other than your own. Honestly these types of questions are geared more towards when the final release is out. If you are still having trouble I would say to wait until the final release is out. Also I created a thread on modding a ROM / XML a long time ago, have you read through that? It explains a lot with screenshots and everything.
Link: https://www.evolutionm.net/forums/ec...ts-others.html
I am not knocking you are trying to be mean, but honestly this is testing and for people that really know their way around the ROM / XML enviornment. Based on your questions and some of the answers you are giving I can tell you really don't know your way around this type of testing. I would be very careful if I were you playing with other cars, other than your own. Honestly these types of questions are geared more towards when the final release is out. If you are still having trouble I would say to wait until the final release is out. Also I created a thread on modding a ROM / XML a long time ago, have you read through that? It explains a lot with screenshots and everything.
Link: https://www.evolutionm.net/forums/ec...ts-others.html
#1070
I am not set up to take full advantage of all the options available on this new round, but as for the normal driving part of it. No problems. NLTS works, launch maps work, and continue to work, cel/knock works in both stages.
I'll mess with more when my GM BCS comes in. So far so good.
I'll mess with more when my GM BCS comes in. So far so good.
#1072
#1078
So far so good on v7t6; I've actually had an opportunity to properly test ADC0F (back on 93 octane for a couple of tanks, trying to get my E10 tune a little closer to where it should be), and switching appears to work as expected; I can also definitely confirm that it wasn't working on v7t5, even though I thought I'd tested that.
I'll try and give the rest of it a workout over the weekend.
I'll try and give the rest of it a workout over the weekend.