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Old Jul 12, 2009, 07:06 PM
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MUT Commands Known?

Does anyone have a complete list of the MUT Commands?
It would be helpful to figure things out in my disassembly.

Also what significance do the memory locations in the MUT table have for the MUT Commands?

So far I have:
DA-Disable Injector 1
DB-Disable Injector 2
DC-Disable Injector 3
DD-Disable Injector 4
DE-Disable Injector 5(Unused)
DF-Disable Injector 6(Unused)

F3-Clear Active Faults
FA-Clear Active and Stored Faults
FB-Force Tests to Run

Thanks very much for any help.

(Is the search function not working for everyone else right now??)
Old Jul 12, 2009, 08:43 PM
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I can't answer your original question, but you can also go to google and use:

Code:
[search terms] site:evolutionm.net
Old Jul 12, 2009, 09:25 PM
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http://evoecu.logic.net/wiki/MUT_Requests

We started talking about this over in this thread, if you want to join in.

Last edited by logic; Jul 12, 2009 at 09:31 PM.
Old Jul 12, 2009, 09:39 PM
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OP is concerned more with MUT commands than logging requests.

Personally I'd like to know the radiator fan actuator command because the EvoScan button only works for a few seconds.
Old Jul 12, 2009, 09:48 PM
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Originally Posted by fostytou
I can't answer your original question, but you can also go to google and use:

Code:
[search terms] site:evolutionm.net
Thanks, thats very helpful.

Originally Posted by logic
http://evoecu.logic.net/wiki/MUT_Requests

We started talking about this over in this thread, if you want to join in.
Good thread, I'm actually looking for the MUT Commands not the RequestIDs.
The Commands do the actuator tests, like turning on the fuel pump, set timing to 5 degrees, clear DTCs, etc.

Now that I looked things over more, the MUT Commands may be completely separate from the MUT Table.
Old Jul 13, 2009, 12:15 AM
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The only one that knows them for sure is Hamish (evo4mad). Maybe he can share his knowledge, but I doubt it. I personally would like to know them too - to save the disassembly effort. Anyway there is not that much CommandId's to sort out. The problem is that there is a couple of them handling immo - so I do not want to play with them.

Otherwise you always can sniff on EvoScan communication with the ecu - serial line sniffer.
Old Jul 13, 2009, 09:07 AM
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Ugh, my apologies; I should sleep more before posting.
Old Jul 14, 2009, 01:14 AM
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Originally Posted by recompile
OP is concerned more with MUT commands than logging requests.

Personally I'd like to know the radiator fan actuator command because the EvoScan button only works for a few seconds.
It seems C0-C3 are somehow connected with Fan Control routines.
Cannot tell more about it at the moment.
Old Jul 14, 2009, 01:16 AM
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Originally Posted by Ceddy
F3-Clear Active Faults
I believe you wanted to say FC,
F3 is somehow related to e.g. Injector enable/disable - keep alive for long duration commands.

Last edited by acamus; Jul 14, 2009 at 04:33 AM.
Old Jul 14, 2009, 07:45 AM
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I have gone thru Actuators they all seem to be within C0 - D8 MUT command range

It seems D5 is EGR actuator.

Last edited by acamus; Jul 28, 2009 at 03:13 AM.
Old Jul 14, 2009, 10:17 AM
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Good info!

Do you know if the MUT Command's, memory lookup from the MUT Table have any any significance?

Or are the Table and Commands two separate things?
Old Jul 14, 2009, 12:16 PM
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MUT request range is from 01 to BF, so any MUT request higher than BF is not taken from MUT table. Some of them return values, but not from MUT table e.g.
EC-EF return CalibrationID bytes from (dword) F6A <- SH based code,
FE - returns Immo in case validation with ETACS is done and Periphery_0 & 0x8 is set,
FF - returns Init code in case validation with ETACS is done and Periphery_0 & 0x8 is set
Otherwise FE,FF returns SCC from (word) F8A <- SH based code, e.g. E4B7 as seen in EvoScan


Heh, looking at this post I am starting to believe I do not speak English anymore

Last edited by acamus; Jul 14, 2009 at 12:31 PM.
Old Jul 27, 2009, 07:15 AM
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Some insight to MUT actuators - 88590015 example

IDC command to create Actuator structure:

Code:
	auto id;
	id = AddStrucEx(-1,"Actuator",0);
	
	id = GetStrucIdByName("Actuator");
	AddStrucMember(id,"index_of_actuator_word",	0X0,	0x000400,	-1,	1);
	AddStrucMember(id,"reserved",	0X1,	0x000400,	-1,	1);
	AddStrucMember(id,"bit_mask",	0X2,	0x10000400,	-1,	2);
	return id;
using Alt+Q one can get

Code:
00009C3C 01 FF 04 00 Command_MUT_C0:Actuator <1, h'FF, h'400>   
00009C40 01 FF 02 00 Command_MUT_C1:Actuator <1, h'FF, h'200>
00009C44 01 FF 00 00 Command_MUT_C2:Actuator <1, h'FF, 0>
00009C48 01 FF 00 00 Command_MUT_C3:Actuator <1, h'FF, 0>
00009C4C 01 FF 00 00 Command_MUT_C4:Actuator <1, h'FF, 0>
00009C50 01 FF 00 10 Command_MUT_C5:Actuator <1, h'FF, h'10>
00009C54 01 FF 00 00 Command_MUT_C6:Actuator <1, h'FF, 0>
00009C58 01 FF 00 04 Command_MUT_C7:Actuator <1, h'FF, 4>
00009C5C 01 FF 00 02 Command_MUT_C8:Actuator <1, h'FF, 2>
00009C60 01 FF 00 01 Command_MUT_C9:Actuator <1, h'FF, 1>
00009C64 00 FF 00 00 Command_MUT_CA:Actuator <0, h'FF, 0>
00009C68 01 FF 00 80 Command_MUT_CB:Actuator <1, h'FF, h'80>
00009C6C 00 FF 20 00 Command_MUT_CC:Actuator <0, h'FF, h'2000>
00009C70 00 FF 10 00 Command_MUT_CD:Actuator <0, h'FF, h'1000>
00009C74 00 FF 08 00 Command_MUT_CE:Actuator <0, h'FF, h'800>
00009C78 00 FF 04 00 Command_MUT_CF:Actuator <0, h'FF, h'400>
00009C7C 00 FF 02 00 Command_MUT_D0:Actuator <0, h'FF, h'200>
00009C80 00 FF 01 00 Command_MUT_D1:Actuator <0, h'FF, h'100>
00009C84 00 FF 00 82 Command_MUT_D2:Actuator <0, h'FF, h'82>
00009C88 00 FF 00 40 Command_MUT_D3:Actuator <0, h'FF, h'40>
00009C8C 00 FF 00 20 Command_MUT_D4:Actuator <0, h'FF, h'20>
00009C90 00 FF 00 10 Command_MUT_D5:Actuator <0, h'FF, h'10>
00009C94 00 FF 00 08 Command_MUT_D6:Actuator <0, h'FF, 8>
00009C98 00 FF 00 04 Command_MUT_D7:Actuator <0, h'FF, 4>
00009C9C 00 FF 00 02 Command_MUT_D8:Actuator <0, h'FF, 2>
Now the mask is applied at word values by index_of_actuator_word:

Code:
FFFF6FE0        MUT_Command_Actuator_0:.res.b 2         
FFFF6FE2        MUT_Command_Actuator_1:.res.b 2
corresponding code is

Code:
000252DE 6A 13                       mov     r1, r10        
000252E0 9B 70                       mov.w   @(h'E0,pc), r11 ; h'C0 
000252E2 3A B8                       sub     r11, r10        
000252E4 4A 08                       shll2   r10             
000252E6 DB 3C                       mov.l   @(h'F0,pc), r11 ; Command_MUT_C0 
000252E8 3B AC                       add     r10, r11        
000252EA 85 B1                       mov.w   @(2,r11), r0   
000252EC 61 03                       mov     r0, r1         
000252EE DB 3A                       mov.l   @(h'E8,pc), r11 ; Command_MUT_C0 
000252F0 6C 03                       mov     r0, r12         
000252F2 60 A3                       mov     r10, r0         
000252F4 02 BC                       mov.b   @(r0,r11), r2   
000252F6 62 2C                       extu.b  r2, r2          
000252F8 6C CD                       extu.w  r12, r12     
000252FA 2C C8                       tst     r12, r12        
000252FC 8B 01                       bf      loc_25302      
000252FE A1 3D                       bra     loc_2557C    
00025300 00 09                       nop                     
00025302 62 2D                       extu.w  r2, r2       
00025304 42 00                       shll    r2              
00025306 D0 38                       mov.l   @(h'E0,pc), r0 ; MUT_Command_Actuator_0 
00025308 0A 2D                       mov.w   @(r0,r2), r10   
0002530A 2A 1B                       or      r1, r10         
0002530C 02 A5                       mov.w   r10, @(r0,r2)
I would like to spread the disassembly effort, so anyone who can read this can help out

So knowing all this we should be able to sort them out.

Last edited by acamus; Nov 4, 2009 at 09:57 PM.
Old Jul 27, 2009, 08:01 AM
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Same command array can be found in X, for 5304010 at 84F0
Code:
000084F0 01 FF 04 00                 Actuator <1, 0xFF, 0x400> 
000084F4 01 FF 02 00                 Actuator <1, 0xFF, 0x200>
000084F8 01 FF 00 00                 Actuator <1, 0xFF, 0>
000084FC 01 FF 00 00                 Actuator <1, 0xFF, 0>
00008500 01 FF 00 00                 Actuator <1, 0xFF, 0>
00008504 01 FF 00 10                 Actuator <1, 0xFF, 0x10>
00008508 01 FF 00 00                 Actuator <1, 0xFF, 0>
0000850C 01 FF 00 04                 Actuator <1, 0xFF, 4>
00008510 01 FF 00 02                 Actuator <1, 0xFF, 2>
00008514 01 FF 00 01                 Actuator <1, 0xFF, 1>
00008518 00 FF 00 00                 Actuator <0, 0xFF, 0>
0000851C 01 FF 00 80                 Actuator <1, 0xFF, 0x80>
00008520 00 FF 20 00                 Actuator <0, 0xFF, 0x2000>
00008524 00 FF 10 00                 Actuator <0, 0xFF, 0x1000>
00008528 00 FF 08 00                 Actuator <0, 0xFF, 0x800>
0000852C 00 FF 04 00                 Actuator <0, 0xFF, 0x400>
00008530 00 FF 02 00                 Actuator <0, 0xFF, 0x200>
00008534 00 FF 01 00                 Actuator <0, 0xFF, 0x100>
00008538 00 FF 00 82                 Actuator <0, 0xFF, 0x82>
0000853C 00 FF 00 40                 Actuator <0, 0xFF, 0x40>
00008540 00 FF 00 20                 Actuator <0, 0xFF, 0x20>
00008544 00 FF 00 10                 Actuator <0, 0xFF, 0x10>
00008548 00 FF 00 08                 Actuator <0, 0xFF, 8>
0000854C 00 FF 00 04                 Actuator <0, 0xFF, 4>
00008550 00 FF 00 02                 Actuator <0, 0xFF, 2>

Last edited by acamus; Nov 4, 2009 at 09:58 PM.
Old Jul 27, 2009, 12:52 PM
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good stuff. I checked my disassembly.

CD, CE ac fan (hi/lo)
CF, D0 main fan (hi/lo)
D3 boost solenoid
D5 EGR solenoid
D7 Purge solenoid
CB maybe something with ALS


I don't have access to my car at the moment, it needs to be checked.


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